![]() ![]() Microsoft Flight Simulator X is a multi-award winning flight simulator, part of the Microsoft flight simulator series. There is much more to both products than I’ve mentioned in this post.Jeremy Milliner Updated 7 months ago A simple and realistic flight simulator! Both products are complex, so I’d encourage reading (or at least skimming) the lengthy documentation to get a feel for the product features. Overall, I found the level of immersion to be excellent.Īnyway, others may have different experiences and different preferences, but I highly recommend taking advantage of the free demos for both products in order to determine which is best for you. For example, I got a “climb speed unrestricted” clearance below 10,000 feet last night. It also incorporates a level of randomness into ATC instructions. Other great things include SELCAL for ocean flights and hundreds of different voices so you will get appropriately accented ATC depending on where in the world you are flying. You can also choose to speak directly to ATC (though I haven’t tried this, given the problems with speech recognition that I had with Pilot2ATC). In A32NX, the latter setting generally worked for setting altitude, heading, and speed. Not only can you have the FO handle the radios, you can choose to have them handle just the frequency changes, handle the radios completely, or handle the radios and the autopilot. ![]() It seems to be more customizable and has excellent support. Like I said, I will probably go with PF3 (though I’m still demoing). I don’t need it for IFR, but having VFR charts included was great. I also liked the moving map that is included with it. But for the fail with the voice recognition, I probably wouldn’t have looked elsewhere because the immersion is good. I got sensible instructions and it would tend to give climb and descend according to SID/STAR type clearances. There is a menu system that allows you to bypass needing to speak, but it is just cumbersome enough to make your life more difficult under what is already a high workload situation. There is no option for having the pilot not flying handle the radio calls. Having to manage the radio calls along with everything else is too much work. I will also say that if you are primarily flying airliners, I wouldn’t recommend it. ![]() IOW, it doesn’t seem to use a probabilistic approach to speech recognition that would correctly guess what you really said. Despite claiming to handle natural language, it seems a bit too hung up on exact phraseology. For example, “United 553, Flight Level Two Six Zero” was never understood, but if I added an “at” then the application would recognize what I was saying. I found that it was very difficult to be understood and some of this was the application just not being smart enough. Pilot2ATC can be an excellent solution, but it is only as good as Windows Speech To Text, which–at least for me (despite extensive training)–rendered the application less than stellar. I’m still demoing, but I suspect that I will buy this over Pilot2ATC. Like Pilot2ATC, it offers try before you buy, though the demo is restricted to flights of less than 200 miles which makes it a bit harder to test for airliners. Hopefully, for me anyway, steps will move in this direction at an early opportunityĬheck out PF3. Working comms can be got around at a push, but require prior knowledge of other comms platforms which is limiting. This would allow Little Navmap and others to display users in real time and with user info available to controllers. If MSFS allowed Multiplayer broadcast at least, we would have a start. Point to point with two or more airfields offering full cover and services, both air and ground overseen by area based radar agencies.Īnd all this with quality radar and ATC cover, working comms and within a fluid, dynamic environment that really works you out and leaves you thinking that the last few hours were worthwhile. PAR or talk down in almost impossible weather conditions. In FSX in recent weeks, we have been able to doĪTC sessions (with some seriously qualified ATCOs ) If this sim would let us do what we have done (and still do, actually) for around 20 years in the older versions, life would be brilliant.
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